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Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - b -

- base : stack
- beBlackPixel : _DMXScreenInfo
- beBPP : _DMXScreenInfo
- beDefColormaps : _DMXScreenInfo
- beDefVisualIndex : _DMXScreenInfo
- beDepth : _DMXScreenInfo
- beDepths : _DMXScreenInfo
- beDisplay : _DMXScreenInfo
- beHeight : _DMXScreenInfo
- belFeedbackClass : _DMXLocalInitInfo
- beNumDefColormaps : _DMXScreenInfo
- beNumDepths : _DMXScreenInfo
- beNumPixmapFormats : _DMXScreenInfo
- beNumVisuals : _DMXScreenInfo
- bePixmapFormats : _DMXScreenInfo
- beVisuals : _DMXScreenInfo
- beWhitePixel : _DMXScreenInfo
- beWidth : _DMXScreenInfo
- beXDPI : _DMXScreenInfo
- beYDPI : _DMXScreenInfo
- binding : _DMXLocalInputInfo
- bins : _DMXStatInfo
- BitmapToRegion : _DMXScreenInfo
- button1 : _myPrivate
- button2 : _myPrivate
- button3 : _myPrivate
- button4 : _myPrivate
- button5 : _myPrivate
- buttonClass : _DMXLocalInitInfo
- buttons : _myPrivate