/*
 * uimouse.c
 *
 * Written by
 *  Marco van den Heuvel <blackystardust68@yahoo.com>
 *
 * This file is part of VICE, the Versatile Commodore Emulator.
 * See README for copyright notice.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 *  02111-1307  USA.
 *
 */

#include "vice.h"
#ifdef AMIGA_M68K
#define _INLINE_MUIMASTER_H
#endif
#include "mui.h"

#include "uimouse.h"
#include "intl.h"
#include "mouse.h"
#include "translate.h"

static int ui_mouse_type_translate[] = {
    IDS_MOUSE_1351,
    IDS_MOUSE_NEOS,
    IDS_MOUSE_AMIGA,
    IDS_MOUSE_PADDLES,
    0
};

static char *ui_mouse_type[countof(ui_mouse_type_translate)];

static const int ui_mouse_type_values[] = {
    MOUSE_TYPE_1351,
    MOUSE_TYPE_NEOS,
    MOUSE_TYPE_AMIGA,
    MOUSE_TYPE_PADDLE,
    -1
};

static int ui_mouse_port_translate[] = {
    IDS_JOY_PORT_1,
    IDS_JOY_PORT_2,
    0
};

static char *ui_mouse_port[countof(ui_mouse_port_translate)];

static const int ui_mouse_port_values[] = {
    1,
    2,
    -1
};

static ui_to_from_t ui_to_from[] = {
    { NULL, MUI_TYPE_CYCLE, "Mousetype", ui_mouse_type, ui_mouse_type_values },
    { NULL, MUI_TYPE_CYCLE, "Mouseport", ui_mouse_port, ui_mouse_port_values },
    UI_END /* mandatory */
};

static APTR build_gui(void)
{
    return GroupObject,
      CYCLE(ui_to_from[0].object, translate_text(IDS_MOUSE_TYPE), ui_mouse_type)
      CYCLE(ui_to_from[1].object, translate_text(IDS_MOUSE_PORT), ui_mouse_port)
    End;
}

void ui_mouse_settings_dialog(void)
{
    intl_convert_mui_table(ui_mouse_type_translate, ui_mouse_type);
    intl_convert_mui_table(ui_mouse_port_translate, ui_mouse_port);
    mui_show_dialog(build_gui(), translate_text(IDS_MOUSE_SETTINGS), ui_to_from);
}
