/*
 * mui.c
 *
 * Written by
 *  Mathias Roslund <vice.emu@amidog.se>
 *
 * This file is part of VICE, the Versatile Commodore Emulator.
 * See README for copyright notice.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 *  02111-1307  USA.
 *
 */

#include "vice.h"

#ifdef AMIGA_OS4
#define ASL_PRE_V38_NAMES
#endif

#ifdef AMIGA_M68K
#define _INLINE_MUIMASTER_H
#endif

#include "mui.h"
#include "private.h"
#include "intl.h"
#include "translate.h"

ui_to_from_t *ui_find_resource(ui_to_from_t *data, char *resource)
{
    while (data->resource != NULL) {
        if (strcmp(data->resource, resource) == 0) {
            return data;
        }
        data++;
    }
    return NULL;
}

static void radio_get_to_ui(ui_to_from_t *data)
{
    int n, val = 0;

    resources_get_value(data->resource, (void *)&val);
    for (n = 0; data->values[n] != -1; n++) {
        if (data->values[n] == val) {
            set(data->object, MUIA_Radio_Active, n);
            break;
        }
    }
}

static void radio_get_from_ui(ui_to_from_t *data)
{
    int n, val = 0;

    get(data->object, MUIA_Radio_Active, (APTR)&n);
    val = data->values[n];
    resources_set_value(data->resource, (resource_value_t *)val);
}

static void check_get_to_ui(ui_to_from_t *data)
{
    int val = 0;

    resources_get_value(data->resource, (void *)&val);
    set(data->object, MUIA_Selected, val);
}

static void check_get_from_ui(ui_to_from_t *data)
{
    int val = 0;

    get(data->object, MUIA_Selected, (APTR)&val);
    resources_set_value(data->resource, (resource_value_t *)val);
}

static void cycle_get_to_ui(ui_to_from_t *data)
{
    int n, val = 0;

    resources_get_value(data->resource, (void *)&val);
    for (n = 0; data->values[n] != -1; n++) {
        if (data->values[n] == val) {
            set(data->object, MUIA_Cycle_Active, n);
            break;
        }
    }
}

static void cycle_sid_get_to_ui(ui_to_from_t *data)
{
    int n, temp = 0, val = 0;

    resources_get_value("SidModel", (void *)&temp);
    resources_get_value("SidEngine", (void *)&val);
    val <<= 8;
    val |= temp;
    for (n = 0; data->values[n] != -1; n++) {
        if (data->values[n] == val) {
            set(data->object, MUIA_Cycle_Active, n);
            break;
        }
    }
}

static void cycle_get_from_ui(ui_to_from_t *data)
{
    int n, val = 0;

    get(data->object, MUIA_Cycle_Active, (APTR)&n);
    val = data->values[n];
    resources_set_value(data->resource, (resource_value_t *)val);
}

static void cycle_sid_get_from_ui(ui_to_from_t *data)
{
    int n, val = 0;
    int engine, model;

    get(data->object, MUIA_Cycle_Active, (APTR)&n);
    val = data->values[n];
    engine = val >> 8;
    model = val & 0xff;
    
    sid_set_engine_model(engine, model);
}

static void integer_get_to_ui(ui_to_from_t *data)
{
    char str[32];

    int val = 0;
    resources_get_value(data->resource, (void *)&val);
    sprintf(str, "%d", val);
    set(data->object, MUIA_String_Contents, str);
}

static void integer_get_from_ui(ui_to_from_t *data)
{
    int val = 0;
    char *str;

    get(data->object, MUIA_String_Contents, (APTR)&str);
    val = atoi(str);
    resources_set_value(data->resource, (resource_value_t *)val);
}

static void text_get_to_ui(ui_to_from_t *data)
{
    char *str;

    resources_get_value(data->resource, (void *)&str);
    set(data->object, MUIA_String_Contents, str);
}

static void text_get_from_ui(ui_to_from_t *data)
{
    char *str;

    get(data->object, MUIA_String_Contents, (APTR)&str);
    resources_set_value(data->resource, (resource_value_t *)str);
}

static void filename_get_to_ui(ui_to_from_t *data)
{
    char *str;

    resources_get_value(data->resource, (void *)&str);
    set(data->object, MUIA_String_Contents, str);
}

static void filename_get_from_ui(ui_to_from_t *data)
{
    char *str;

    get(data->object, MUIA_String_Contents, (APTR)&str);
    resources_set_value(data->resource, (resource_value_t *)str);
}

static void float_get_to_ui(ui_to_from_t *data)
{
    char str[32];
    int val = 0;
    double fval;

    resources_get_value(data->resource, (void *)&val);
    fval = ((double)val) / 1000.0;
    sprintf(str, "%.3f", (float)fval);
    set(data->object, MUIA_String_Contents, str);
}

static void float_get_from_ui(ui_to_from_t *data)
{
    int val = 0;
    double fval;
    char *str;

    get(data->object, MUIA_String_Contents, (APTR)&str);
    fval = atof(str);
    val = (int)(fval * 1000.0 + 0.5);
    resources_set_value(data->resource, (resource_value_t *)val);
}

void ui_get_from(ui_to_from_t *data)
{
    if (data == NULL) {
        return;
    }
    while (data->resource != NULL) {
        if (data->object != NULL) {
            switch (data->type) {
                case MUI_TYPE_RADIO:
                    radio_get_from_ui(data);
                    break;
                case MUI_TYPE_CHECK:
                    check_get_from_ui(data);
                    break;
                case MUI_TYPE_CYCLE:
                    cycle_get_from_ui(data);
                    break;
                case MUI_TYPE_CYCLE_SID:
                    cycle_sid_get_from_ui(data);
                    break;
                case MUI_TYPE_INTEGER:
                    integer_get_from_ui(data);
                    break;
                case MUI_TYPE_FLOAT:
                    float_get_from_ui(data);
                    break;
                case MUI_TYPE_TEXT:
                    text_get_from_ui(data);
                    break;
                case MUI_TYPE_FILENAME:
                    filename_get_from_ui(data);
                    break;
                default:
                    break;
            }
        }
        data++;
    }
}

void ui_get_to(ui_to_from_t *data)
{
    if (data == NULL) {
        return;
    }
    while (data->resource != NULL) {
        if (data->object != NULL) {
            switch (data->type) {
                case MUI_TYPE_RADIO:
                    radio_get_to_ui(data);
                    break;
                case MUI_TYPE_CHECK:
                    check_get_to_ui(data);
                    break;
                case MUI_TYPE_CYCLE:
                    cycle_get_to_ui(data);
                    break;
                case MUI_TYPE_CYCLE_SID:
                    cycle_sid_get_to_ui(data);
                    break;
                case MUI_TYPE_INTEGER:
                    integer_get_to_ui(data);
                    break;
                case MUI_TYPE_FLOAT:
                    float_get_to_ui(data);
                    break;
                case MUI_TYPE_TEXT:
                    text_get_to_ui(data);
                    break;
                case MUI_TYPE_FILENAME:
                    filename_get_to_ui(data);
                    break;
                default:
                    break;
            }
        }
        data++;
    }
}

int mui_show_dialog(APTR gui, char *title, ui_to_from_t *data)
{
    APTR window = mui_make_ok_cancel_window(gui, title);

    if (window != NULL) {
        mui_add_window(window);
        ui_get_to(data);
        set(window, MUIA_Window_Open, TRUE);
        if (mui_run() == BTN_OK) {
            ui_get_from(data);
        }
        set(window, MUIA_Window_Open, FALSE);
        mui_rem_window(window);
        MUI_DisposeObject(window);
    }

    return 0;
}

#define List(ftxt)     ListviewObject,                      \
                       MUIA_Weight, 50,                     \
                       MUIA_Listview_Input, FALSE,          \
                       MUIA_Listview_List, FloattextObject, \
                       MUIA_Frame, MUIV_Frame_ReadList,     \
                       MUIA_Background, MUII_ReadListBack,  \
                       MUIA_Floattext_Text, ftxt,           \
                       MUIA_Floattext_TabSize, 4,           \
                       MUIA_Floattext_Justify, TRUE,        \
                     End,                                   \
                   End

void ui_show_text(const char *title, const char *description, const char *text)
{
    APTR gui = GroupObject,
                 Child, LLabel(description),
                 Child, List(text),
               End;

    mui_show_dialog(gui, (char *)title, NULL);
}

void ui_about(void)
{
    APTR gui = GroupObject, End;
    int i = 0;
    static const char *authors[] = {
        "VICE",
        "",
        "Versatile Commodore Emulator",
        "",
        "Version " VERSION,
        "",
        "The VICE Team",
        "Copyright @ 1998-2009 Andreas Boose",
        "Copyright @ 1998-2009 Dag Lem",
        "Copyright @ 1998-2009 Tibor Biczo",
        "Copyright @ 1999-2009 Andreas Dehmel",
        "Copyright @ 1999-2009 Martin Pottendorfer",
        "Copyright @ 1999-2009 Andreas Matthies",
        "Copyright @ 2000-2009 Spiro Trikaliotis",
        "Copyright @ 2005-2009 Marco van den Heuvel",
        "Copyright @ 2006-2009 Christian Vogelgsang",
        "Copyright @ 2007-2009 Fabrizio Gennari",
        "Copyright @ 2007-2009 M. Kiesel",
        "Copyright @ 2007-2009 Hannu Nuotio",
        "Copyright @ 2007-2009 Daniel Kahlin",
        "Copyright @ 2008-2009 Antti S. Lankila",
        "Copyright @ 2003-2005 David Hansel",
        "Copyright @ 1999-2004 Thomas Bretz",
        "Copyright @ 2000-2004 Markus Brenner",
        "",
        "Official VICE homepage:",
        "http://www.viceteam.org/",
        NULL};

    while (authors[i] != NULL) {
        if (i <= 5) { /* centered */
            DoMethod(gui, OM_ADDMEMBER, CLabel(authors[i]));
        } else {
            DoMethod(gui, OM_ADDMEMBER, LLabel(authors[i]));
        }
        i++;
    }

    mui_show_dialog(gui, translate_text(IDS_ABOUT), NULL);
}

/* ---------- */

static APTR app = NULL;

int mui_init(void)
{
    app = ApplicationObject,
            MUIA_Application_Author, "The VICE Team",
            MUIA_Application_Base, "VICE",
            MUIA_Application_Title, "VICE",
            MUIA_Application_Version, "$VER: VICE " VERSION,
            MUIA_Application_Copyright, "The VICE Team",
            MUIA_Application_Description, "VICE",
          End;

    return ((app == NULL) ? -1 : 0);
}

APTR mui_get_app(void)
{
    return app;
}

APTR mui_make_simple_window(APTR gui, char *title)
{
    APTR window;

    if (app == NULL) {
        return NULL;
    }

    window = WindowObject,
               MUIA_Window_Title, title,
               MUIA_Window_ID, MAKE_ID(title[0], title[1], title[2], title[3]),
               MUIA_Window_Screen, canvaslist->os->screen,
               WindowContents, VGroup,
               Child, VGroup,
                 Child, gui,
                 End,
               End,
             End;

    if (window != NULL) {
        DoMethod(window, MUIM_Notify, MUIA_Window_CloseRequest, TRUE,
                 app, 2, MUIM_Application_ReturnID, MUIV_Application_ReturnID_Quit);
    }

    return window;
}

APTR mui_make_ok_cancel_window(APTR gui, char *title)
{
    APTR window, ok, cancel;

    if (app == NULL) {
        return NULL;
    }

    window = WindowObject,
               MUIA_Window_Title, title,
               MUIA_Window_ID, MAKE_ID(title[0], title[1], title[2], title[3]),
               MUIA_Window_Screen, canvaslist->os->screen,
               WindowContents, VGroup,
               Child, VGroup,
                 Child, gui,
                 End,
                 Child, HGroup,
                   Child, ok = TextObject,
                     ButtonFrame,
                     MUIA_Background, MUII_ButtonBack,
                     MUIA_Text_Contents, translate_text(IDMES_OK),
                     MUIA_Text_PreParse, "\033c",
                     MUIA_InputMode, MUIV_InputMode_RelVerify,
                   End,
                   Child, cancel = TextObject,
                     ButtonFrame,
                     MUIA_Background, MUII_ButtonBack,
                     MUIA_Text_Contents, translate_text(IDS_CANCEL),
                     MUIA_Text_PreParse, "\033c",
                     MUIA_InputMode, MUIV_InputMode_RelVerify,
                   End,
                 End,
               End,
             End;

    if (window != NULL) {
        DoMethod(window, MUIM_Notify, MUIA_Window_CloseRequest, TRUE,
                 app, 2, MUIM_Application_ReturnID, MUIV_Application_ReturnID_Quit);

        DoMethod(cancel, MUIM_Notify, MUIA_Pressed, FALSE,
                 app, 2, MUIM_Application_ReturnID, MUIV_Application_ReturnID_Quit);

        DoMethod(ok, MUIM_Notify, MUIA_Pressed, FALSE,
                 app, 2, MUIM_Application_ReturnID, BTN_OK);
    }

    return window;
}

void mui_add_window(APTR window)
{
    if ((app != NULL) && (window != NULL)) {
        DoMethod(app, OM_ADDMEMBER, window);
    }
}

void mui_rem_window(APTR window)
{
    if ((app != NULL) && (window != NULL)) {
        DoMethod(app, OM_REMMEMBER, window);
    }
}

int mui_run(void)
{
    unsigned long retval = -1;
    BOOL running = TRUE;
    ULONG signals;

    if (app) {
        while (running) {
            retval = DoMethod(app, MUIM_Application_Input, &signals);
            switch (retval) {
                case MUIV_Application_ReturnID_Quit:
                    running = FALSE;
                    break;
                case BTN_OK:
                    running = FALSE;
                    break;
                default:
                    if ((retval >= (256+0)) && (retval <= (256+255))) {
                        running = FALSE;
                    }
                    break;
            }

            if (running && signals) {
                Wait(signals);
            }
        }
    }

    return retval;
}

void mui_exit(void)
{
    if (app != NULL) {
        MUI_DisposeObject(app);
    }
}

char fname[1024] = "";

char *BrowseFile(char *select_text, char *pattern, video_canvas_t *canvas)
{
    struct FileRequester *request;

    request = (struct FileRequester *)AllocAslRequestTags(ASL_FileRequest,
    ASL_Hail, select_text, (struct TagItem *)TAG_DONE);

    if (AslRequestTags(request, ASLFR_Window, canvas->os->window,
                                ASLFR_InitialDrawer, "PROGDIR:",
                                ASLFR_InitialPattern, pattern,
                                ASLFR_PositiveText, select_text,
                                (struct TagItem *)TAG_DONE)) {
        strcat(fname,request->rf_Dir);
        if (fname[strlen(fname) - 1] != (UBYTE)58) {
            strcat(fname, "/");
        }
        strcat(fname, request->rf_File);
        if (fname[strlen(fname) - 1] != (UBYTE)58 && fname[strlen(fname) - 1] != '/') {
            if (request) {
                FreeAslRequest(request);
            }
            return fname;
        }
    }
    if (request) {
        FreeAslRequest(request);
    }

    return NULL;
}
