# Ogre::RenderToVertexBuffer Member List

This is the complete list of members for Ogre::RenderToVertexBuffer, including all inherited members.

getMaxVertexCount() const | Ogre::RenderToVertexBuffer |
getOperationType() const | Ogre::RenderToVertexBuffer |
getRenderOperation(RenderOperation &op)=0 | Ogre::RenderToVertexBuffer | `[pure virtual]`
getRenderToBufferMaterial() | Ogre::RenderToVertexBuffer |
getResetsEveryUpdate() const | Ogre::RenderToVertexBuffer |
getSourceRenderable() const | Ogre::RenderToVertexBuffer |
getVertexDeclaration() | Ogre::RenderToVertexBuffer |
mMaterial | Ogre::RenderToVertexBuffer | `[protected]`
mMaxVertexCount | Ogre::RenderToVertexBuffer | `[protected]`
mOperationType | Ogre::RenderToVertexBuffer | `[protected]`
mResetRequested | Ogre::RenderToVertexBuffer | `[protected]`
mResetsEveryUpdate | Ogre::RenderToVertexBuffer | `[protected]`
mSourceRenderable | Ogre::RenderToVertexBuffer | `[protected]`
mVertexData | Ogre::RenderToVertexBuffer | `[protected]`
RenderToVertexBuffer() | Ogre::RenderToVertexBuffer |
reset() | Ogre::RenderToVertexBuffer | `[virtual]`
setMaxVertexCount(unsigned int maxVertexCount) | Ogre::RenderToVertexBuffer |
setOperationType(RenderOperation::OperationType operationType) | Ogre::RenderToVertexBuffer |
setRenderToBufferMaterialName(const String &materialName) | Ogre::RenderToVertexBuffer |
setResetsEveryUpdate(bool resetsEveryUpdate) | Ogre::RenderToVertexBuffer |
setSourceRenderable(Renderable *source) | Ogre::RenderToVertexBuffer |
update(SceneManager *sceneMgr)=0 | Ogre::RenderToVertexBuffer | `[pure virtual]`
~RenderToVertexBuffer() | Ogre::RenderToVertexBuffer | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:59