# Ogre::ShadowTextureManager Member List

This is the complete list of members for Ogre::ShadowTextureManager, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
clear() | Ogre::ShadowTextureManager | `[virtual]`
clearUnused() | Ogre::ShadowTextureManager | `[virtual]`
getNullShadowTexture(PixelFormat format) | Ogre::ShadowTextureManager | `[virtual]`
getShadowTextures(const ShadowTextureConfigList &config, ShadowTextureList &listToPopulate) | Ogre::ShadowTextureManager | `[virtual]`
getSingleton(void) | Ogre::ShadowTextureManager | `[static]`
Singleton< ShadowTextureManager >::getSingleton(void) | Ogre::Singleton< ShadowTextureManager > | `[static]`
getSingletonPtr(void) | Ogre::ShadowTextureManager | `[static]`
Singleton< ShadowTextureManager >::getSingletonPtr(void) | Ogre::Singleton< ShadowTextureManager > | `[static]`
mCount | Ogre::ShadowTextureManager | `[protected]`
mNullTextureList | Ogre::ShadowTextureManager | `[protected]`
ms_Singleton | Ogre::Singleton< ShadowTextureManager > | `[protected, static]`
mTextureList | Ogre::ShadowTextureManager | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
ShadowTextureManager() | Ogre::ShadowTextureManager |
Singleton(void) | Ogre::Singleton< ShadowTextureManager > |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~ShadowTextureManager() | Ogre::ShadowTextureManager | `[virtual]`
~Singleton(void) | Ogre::Singleton< ShadowTextureManager > |

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:25:01