# OgreShadowTextureManager.h

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    00001 /*-------------------------------------------------------------------------
    00002 This source file is a part of OGRE
    00003 (Object-oriented Graphics Rendering Engine)
    00004
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008 Permission is hereby granted, free of charge, to any person obtaining a copy
    00009 of this software and associated documentation files (the "Software"), to deal
    00010 in the Software without restriction, including without limitation the rights
    00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00012 copies of the Software, and to permit persons to whom the Software is
    00013 furnished to do so, subject to the following conditions:
    00014
    00015 The above copyright notice and this permission notice shall be included in
    00016 all copies or substantial portions of the Software.
    00017
    00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00024 THE SOFTWARE
    00025
    00026 You may alternatively use this source under the terms of a specific version of
    00027 the OGRE Unrestricted License provided you have obtained such a license from
    00028 Torus Knot Software Ltd.
    00029 -------------------------------------------------------------------------*/
    00030 #ifndef __ShadowTextureManager_H__
    00031 #define __ShadowTextureManager_H__
    00032
    00033 // Precompiler options
    00034 #include "OgrePrerequisites.h"
    00035 #include "OgreSingleton.h"
    00036 #include "OgrePixelFormat.h"
    00037 #include "OgreTexture.h"
    00038 #include "OgreIteratorWrappers.h"
    00039
    00040
    00041 namespace Ogre
    00042 {
    00049     typedef vector<TexturePtr>::type ShadowTextureList;
    00050
    00052     struct ShadowTextureConfig
    00053     {
    00054         unsigned int width;
    00055         unsigned int height;
    00056         PixelFormat format;
    00057
    00058         ShadowTextureConfig()
    00059             : width(512), height(512), format(PF_X8R8G8B8) {}
    00060     };
    00061
    00062     typedef vector<ShadowTextureConfig>::type ShadowTextureConfigList;
    00063     typedef ConstVectorIterator<ShadowTextureConfigList> ConstShadowTextureConfigIterator;
    00064
    00065     inline _OgreExport bool operator== ( const ShadowTextureConfig& lhs, const ShadowTextureConfig& rhs );
    00066     inline _OgreExport bool operator!= ( const ShadowTextureConfig& lhs, const ShadowTextureConfig& rhs );
    00067
    00068
    00079     class _OgreExport ShadowTextureManager : public Singleton<ShadowTextureManager>, public ShadowDataAlloc
    00080     {
    00081     protected:
    00082         ShadowTextureList mTextureList;
    00083         ShadowTextureList mNullTextureList;
    00084         size_t mCount;
    00085
    00086     public:
    00087         ShadowTextureManager();
    00088         virtual ~ShadowTextureManager();
    00089
    00093         virtual void getShadowTextures(const ShadowTextureConfigList& config,
    00094             ShadowTextureList& listToPopulate);
    00095
    00099         virtual TexturePtr getNullShadowTexture(PixelFormat format);
    00100
    00106         virtual void clearUnused();
    00111         virtual void clear();
    00112
    00128         static ShadowTextureManager& getSingleton(void);
    00144         static ShadowTextureManager* getSingletonPtr(void);
    00145
    00146     };
    00147
    00150 }
    00151
    00152
    00153 #endif
    00154

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:52