# OgreShaderScriptTranslator.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008 Permission is hereby granted, free of charge, to any person obtaining a copy
    00009 of this software and associated documentation files (the "Software"), to deal
    00010 in the Software without restriction, including without limitation the rights
    00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00012 copies of the Software, and to permit persons to whom the Software is
    00013 furnished to do so, subject to the following conditions:
    00014
    00015 The above copyright notice and this permission notice shall be included in
    00016 all copies or substantial portions of the Software.
    00017
    00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00024 THE SOFTWARE.
    00025 -----------------------------------------------------------------------------
    00026 */
    00027 #ifndef _ShaderScriptTranslator_
    00028 #define _ShaderScriptTranslator_
    00029
    00030 #include "OgreShaderPrerequisites.h"
    00031 #include "OgreScriptTranslator.h"
    00032 #include "OgreScriptCompiler.h"
    00033
    00034 namespace Ogre {
    00035 namespace RTShader {
    00036
    00047 class _OgreRTSSExport SGScriptTranslator : public ScriptTranslator
    00048 {
    00049 public:
    00053     virtual void translate(ScriptCompiler *compiler, const AbstractNodePtr &node);
    00054
    00058     using ScriptTranslator::getBoolean;
    00059
    00063     using ScriptTranslator::getString;
    00064
    00068     using ScriptTranslator::getReal;
    00069
    00073     using ScriptTranslator::getFloat;
    00074
    00078     using ScriptTranslator::getInt;
    00079
    00083     using ScriptTranslator::getUInt;
    00084
    00088     using ScriptTranslator::getColour;
    00089
    00090 protected:
    00091
    00097     void translatePass(ScriptCompiler *compiler, const AbstractNodePtr &node);
    00098 };
    00099
    00100 }
    00101 }
    00102
    00103 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:52