# OgreSceneManagerEnumerator.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __SceneManagerEnumerator_H__
    00029 #define __SceneManagerEnumerator_H__
    00030
    00031 #include "OgrePrerequisites.h"
    00032
    00033 #include "OgreSceneManager.h"
    00034 #include "OgreSingleton.h"
    00035 #include "OgreIteratorWrappers.h"
    00036
    00037 namespace Ogre {
    00038
    00045
    00046     class _OgreExport DefaultSceneManagerFactory : public SceneManagerFactory
    00047     {
    00048     protected:
    00049         void initMetaData(void) const;
    00050     public:
    00051         DefaultSceneManagerFactory() {}
    00052         ~DefaultSceneManagerFactory() {}
    00054         static const String FACTORY_TYPE_NAME;
    00055         SceneManager* createInstance(const String& instanceName);
    00056         void destroyInstance(SceneManager* instance);
    00057     };
    00059     class _OgreExport DefaultSceneManager : public SceneManager
    00060     {
    00061     public:
    00062         DefaultSceneManager(const String& name);
    00063         ~DefaultSceneManager();
    00064         const String& getTypeName(void) const;
    00065     };
    00066
    00087     class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator>, public SceneMgtAlloc
    00088     {
    00089     public:
    00091         typedef map<String, SceneManager*>::type Instances;
    00093         typedef vector<const SceneManagerMetaData*>::type MetaDataList;
    00094     private:
    00096         typedef list<SceneManagerFactory*>::type Factories;
    00097         Factories mFactories;
    00098         Instances mInstances;
    00100         MetaDataList mMetaDataList;
    00102         DefaultSceneManagerFactory mDefaultFactory;
    00104         unsigned long mInstanceCreateCount;
    00106         RenderSystem* mCurrentRenderSystem;
    00107
    00108
    00109     public:
    00110         SceneManagerEnumerator();
    00111         ~SceneManagerEnumerator();
    00112
    00117         void addFactory(SceneManagerFactory* fact);
    00118
    00121         void removeFactory(SceneManagerFactory* fact);
    00122
    00132         const SceneManagerMetaData* getMetaData(const String& typeName) const;
    00133
    00134         typedef ConstVectorIterator<MetaDataList> MetaDataIterator;
    00138         MetaDataIterator getMetaDataIterator(void) const;
    00139
    00151         SceneManager* createSceneManager(const String& typeName,
    00152             const String& instanceName = StringUtil::BLANK);
    00153
    00166         SceneManager* createSceneManager(SceneTypeMask typeMask,
    00167             const String& instanceName = StringUtil::BLANK);
    00168
    00170         void destroySceneManager(SceneManager* sm);
    00171
    00176         SceneManager* getSceneManager(const String& instanceName) const;
    00177
    00181         bool hasSceneManager(const String& instanceName) const;
    00182
    00183         typedef MapIterator<Instances> SceneManagerIterator;
    00185         SceneManagerIterator getSceneManagerIterator(void);
    00186
    00189         void setRenderSystem(RenderSystem* rs);
    00190
    00192         void shutdownAll(void);
    00208         static SceneManagerEnumerator& getSingleton(void);
    00224         static SceneManagerEnumerator* getSingletonPtr(void);
    00225
    00226     };
    00227
    00231 }
    00232
    00233 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:52