# Ogre::PixelCountLodStrategy Member List

This is the complete list of members for Ogre::PixelCountLodStrategy, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
assertSorted(const Mesh::LodValueList &values) const | Ogre::LodStrategy |
getBaseValue() const | Ogre::PixelCountLodStrategy | `[virtual]`
Ogre::LodStrategy::getBaseValue() const =0 | Ogre::LodStrategy | `[pure virtual]`
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::PixelCountLodStrategy | `[virtual]`
getIndex(Real value, const Material::LodValueList &materialLodValueList) const | Ogre::PixelCountLodStrategy | `[virtual]`
Ogre::LodStrategy::getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const =0 | Ogre::LodStrategy | `[pure virtual]`
Ogre::LodStrategy::getIndex(Real value, const Material::LodValueList &materialLodValueList) const =0 | Ogre::LodStrategy | `[pure virtual]`
getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | `[protected, static]`
getIndexAscending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | `[protected, static]`
getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | `[protected, static]`
getIndexDescending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | `[protected, static]`
getName() const | Ogre::LodStrategy |
getSingleton(void) | Ogre::PixelCountLodStrategy | `[static]`
getSingletonPtr(void) | Ogre::PixelCountLodStrategy | `[static]`
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy |
getValueImpl(const MovableObject *movableObject, const Camera *camera) const | Ogre::PixelCountLodStrategy | `[protected, virtual]`
Ogre::LodStrategy::getValueImpl(const MovableObject *movableObject, const Camera *camera) const =0 | Ogre::LodStrategy | `[protected, pure virtual]`
isSorted(const Mesh::LodValueList &values) const | Ogre::PixelCountLodStrategy | `[virtual]`
Ogre::LodStrategy::isSorted(const Mesh::LodValueList &values) const =0 | Ogre::LodStrategy | `[pure virtual]`
isSortedAscending(const Mesh::LodValueList &values) | Ogre::LodStrategy | `[protected, static]`
isSortedDescending(const Mesh::LodValueList &values) | Ogre::LodStrategy | `[protected, static]`
LodStrategy(const String &name) | Ogre::LodStrategy |
mName | Ogre::LodStrategy | `[protected]`
ms_Singleton | Ogre::Singleton< PixelCountLodStrategy > | `[protected, static]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
PixelCountLodStrategy() | Ogre::PixelCountLodStrategy |
Singleton(void) | Ogre::Singleton< PixelCountLodStrategy > |
sort(Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::PixelCountLodStrategy | `[virtual]`
Ogre::LodStrategy::sort(Mesh::MeshLodUsageList &meshLodUsageList) const =0 | Ogre::LodStrategy | `[pure virtual]`
sortAscending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | `[protected, static]`
sortDescending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | `[protected, static]`
transformBias(Real factor) const | Ogre::PixelCountLodStrategy | `[virtual]`
Ogre::LodStrategy::transformBias(Real factor) const =0 | Ogre::LodStrategy | `[pure virtual]`
transformUserValue(Real userValue) const | Ogre::LodStrategy | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~LodStrategy() | Ogre::LodStrategy | `[virtual]`
~Singleton(void) | Ogre::Singleton< PixelCountLodStrategy > |

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:58