# Simple Game Development with ClanLib 6.0

This tutorial will guide you through the development of a simple game using the ClanLib 6.0 API.

- Part 1
  Introduction to ClanLib & Visual C++ Workspace Setup
  We will start by looking at what ClanLib does for you and what you have to do yourself. We will also start work on the game we're creating (Tic-Tac-Toe) by setting up ClanLib in the Visual C++ environment.
- Part 2
  The Game Loop and ClanLib Graphics
  This part looks at keeping the game running as well as CL_Surface, CL_Display and what needs to be done to display those pretty pictures.
- Part 3
  Signals and User Input
  A game isn't much fun without a way to control things. Luckily for us, ClanLib provides the user with plenty of ways to enter information.
- Finished Game
  - Source Code and Visual C++ 6.0 Workspace
  - Windows binary and graphics

Written by Eric B. You can visit his code page for other ClanLib games and sources.
Questions or comments, write to the ClanLib mailing list.