########################################################################
#                                                                      #
# GLE - Graphics Layout Engine <http://www.gle-graphics.org/>          #
#                                                                      #
# Modified BSD License                                                 #
#                                                                      #
# Copyright (C) 2009 GLE.                                              #
#                                                                      #
# Redistribution and use in source and binary forms, with or without   #
# modification, are permitted provided that the following conditions   #
# are met:                                                             #
#                                                                      #
#    1. Redistributions of source code must retain the above copyright #
# notice, this list of conditions and the following disclaimer.        #
#                                                                      #
#    2. Redistributions in binary form must reproduce the above        #
# copyright notice, this list of conditions and the following          #
# disclaimer in the documentation and/or other materials provided with #
# the distribution.                                                    #
#                                                                      #
#    3. The name of the author may not be used to endorse or promote   #
# products derived from this software without specific prior written   #
# permission.                                                          #
#                                                                      #
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR   #
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED       #
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE   #
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY       #
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL   #
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE    #
# GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS        #
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER #
# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR      #
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN  #
# IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                        #
#                                                                      #
########################################################################

#
# files list for GLE to be included by the makefiles
#

INCLUDES = \
all.h \
axis.h \
begin.h \
color.h \
core.h \
font.h \
glepro.h \
op_def.h \
graph.h \
justify.h \
key.h \
d_interface.h \
pass.h \
polish.h \
tex.h \
gprint.h \
token.h \
cutils.h \
var.h \
config.h \
cmdline.h \
glearray.h \
numberformat.h \
gle-interface$(PATH_SEP)gle-base.h \
gle-interface$(PATH_SEP)gle-datatype.h

OBJECTS = \
gle.$(OBJ_SUFF) \
axis.$(OBJ_SUFF) \
b_tab.$(OBJ_SUFF) \
b_text.$(OBJ_SUFF) \
begin.$(OBJ_SUFF) \
core.$(OBJ_SUFF) \
curve.$(OBJ_SUFF) \
color.$(OBJ_SUFF) \
drawit.$(OBJ_SUFF) \
eval.$(OBJ_SUFF) \
file_io.$(OBJ_SUFF) \
fitbez.$(OBJ_SUFF) \
fitcf.$(OBJ_SUFF) \
fn.$(OBJ_SUFF) \
font.$(OBJ_SUFF) \
general.$(OBJ_SUFF) \
op_def.$(OBJ_SUFF) \
gprint.$(OBJ_SUFF) \
graph.$(OBJ_SUFF) \
graph2.$(OBJ_SUFF) \
key.$(OBJ_SUFF) \
keyword.$(OBJ_SUFF) \
leastsq.$(OBJ_SUFF) \
memory.$(OBJ_SUFF) \
mychar.$(OBJ_SUFF) \
pass.$(OBJ_SUFF) \
polish.$(OBJ_SUFF) \
run.$(OBJ_SUFF) \
savgol.$(OBJ_SUFF) \
sub.$(OBJ_SUFF) \
tex.$(OBJ_SUFF) \
token.$(OBJ_SUFF) \
var.$(OBJ_SUFF) \
cutils.$(OBJ_SUFF) \
texinterface.$(OBJ_SUFF) \
d_ps.$(OBJ_SUFF) \
d_svg.$(OBJ_SUFF) \
d_x.$(OBJ_SUFF) \
d_dummy.$(OBJ_SUFF) \
d_cairo.$(OBJ_SUFF) \
config.$(OBJ_SUFF) \
numberformat.$(OBJ_SUFF) \
glearray.$(OBJ_SUFF) \
cmdline.$(OBJ_SUFF) \
gle-sourcefile.$(OBJ_SUFF) \
gle-interface.$(OBJ_SUFF) \
gle-base.$(OBJ_SUFF) \
gle-datatype.$(OBJ_SUFF)

LINKOBJS = \
bitmap$(PATH_SEP)img2ps.$(OBJ_SUFF) \
bitmap$(PATH_SEP)lzwencode.$(OBJ_SUFF) \
bitmap$(PATH_SEP)glegif.$(OBJ_SUFF) \
bitmap$(PATH_SEP)glejpeg.$(OBJ_SUFF) \
bitmap$(PATH_SEP)gletiff.$(OBJ_SUFF) \
bitmap$(PATH_SEP)glepng.$(OBJ_SUFF) \
bitmap$(PATH_SEP)ascii85.$(OBJ_SUFF) \
surface$(PATH_SEP)gsurface.$(OBJ_SUFF) \
surface$(PATH_SEP)hide.$(OBJ_SUFF) \
surface$(PATH_SEP)vdevice.$(OBJ_SUFF) \
surface$(PATH_SEP)fcontour.$(OBJ_SUFF) \
surface$(PATH_SEP)ffitcontour.$(OBJ_SUFF) \
surface$(PATH_SEP)gcontour.$(OBJ_SUFF) \
letzfitz$(PATH_SEP)let.$(OBJ_SUFF) \
letzfitz$(PATH_SEP)fit.$(OBJ_SUFF) \
letzfitz$(PATH_SEP)ffit.$(OBJ_SUFF) \
tokens$(PATH_SEP)Tokenizer.$(OBJ_SUFF) \
tokens$(PATH_SEP)StringKeyHash.$(OBJ_SUFF) \
tokens$(PATH_SEP)BinIO.$(OBJ_SUFF)

SVGOBJS =

PNGOBJS =

JPEGOBJS =

