
/*  mesh.c
 *
 *  
 * 
 * $Id: mesh.c 16366 2008-09-04 20:51:28Z blendix $
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>

#include "MEM_guardedalloc.h"

#include "DNA_ID.h"
#include "DNA_curve_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_image_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_ipo_types.h"

#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_main.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_subsurf.h"
#include "BKE_displist.h"
#include "BKE_library.h"
#include "BKE_material.h"
#include "BKE_key.h"
/* these 2 are only used by conversion functions */
#include "BKE_curve.h"
/* -- */
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BKE_bad_level_calls.h"

#ifdef WITH_VERSE
#include "BKE_verse.h"
#endif

#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_arithb.h"

void mesh_update_customdata_pointers(Mesh *me)
{
	me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
	me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
	me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);

	me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);

	me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
	me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
	me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
}

/* Note: unlinking is called when me->id.us is 0, question remains how
 * much unlinking of Library data in Mesh should be done... probably
 * we need a more generic method, like the expand() functions in
 * readfile.c */

void unlink_mesh(Mesh *me)
{
	int a;
	
	if(me==0) return;
	
	for(a=0; a<me->totcol; a++) {
		if(me->mat[a]) me->mat[a]->id.us--;
		me->mat[a]= 0;
	}

	if(me->key) {
	   	me->key->id.us--;
		if (me->key->id.us == 0 && me->key->ipo )
			me->key->ipo->id.us--;
	}
	me->key= 0;
	
	if(me->texcomesh) me->texcomesh= 0;
}


/* do not free mesh itself */
void free_mesh(Mesh *me)
{
	unlink_mesh(me);

	if(me->pv) {
		if(me->pv->vert_map) MEM_freeN(me->pv->vert_map);
		if(me->pv->edge_map) MEM_freeN(me->pv->edge_map);
		if(me->pv->old_faces) MEM_freeN(me->pv->old_faces);
		if(me->pv->old_edges) MEM_freeN(me->pv->old_edges);
		me->totvert= me->pv->totvert;
		me->totedge= me->pv->totedge;
		me->totface= me->pv->totface;
		MEM_freeN(me->pv);
	}

	CustomData_free(&me->vdata, me->totvert);
	CustomData_free(&me->edata, me->totedge);
	CustomData_free(&me->fdata, me->totface);

	if(me->mat) MEM_freeN(me->mat);
	
	if(me->bb) MEM_freeN(me->bb);
	if(me->mselect) MEM_freeN(me->mselect);

	if(me->mr) multires_free(me->mr);
}

void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
{
	/* Assumes dst is already set up */
	int i;

	if (!src || !dst)
		return;

	memcpy (dst, src, copycount * sizeof(MDeformVert));
	
	for (i=0; i<copycount; i++){
		if (src[i].dw){
			dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
			memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
		}
	}

}

void free_dverts(MDeformVert *dvert, int totvert)
{
	/* Instead of freeing the verts directly,
	call this function to delete any special
	vert data */
	int	i;

	if (!dvert)
		return;

	/* Free any special data from the verts */
	for (i=0; i<totvert; i++){
		if (dvert[i].dw) MEM_freeN (dvert[i].dw);
	}
	MEM_freeN (dvert);
}

Mesh *add_mesh(char *name)
{
	Mesh *me;
	
	me= alloc_libblock(&G.main->mesh, ID_ME, name);
	
	me->size[0]= me->size[1]= me->size[2]= 1.0;
	me->smoothresh= 30;
	me->texflag= AUTOSPACE;
	me->flag= ME_TWOSIDED;
	me->bb= unit_boundbox();

#ifdef WITH_VERSE
	me->vnode = NULL;
#endif

	return me;
}

Mesh *copy_mesh(Mesh *me)
{
	Mesh *men;
	MTFace *tface;
	int a, i;
	
	men= copy_libblock(me);
	
	men->mat= MEM_dupallocN(me->mat);
	for(a=0; a<men->totcol; a++) {
		id_us_plus((ID *)men->mat[a]);
	}
	id_us_plus((ID *)men->texcomesh);

	CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
	CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
	CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
	mesh_update_customdata_pointers(men);

	/* ensure indirect linked data becomes lib-extern */
	for(i=0; i<me->fdata.totlayer; i++) {
		if(me->fdata.layers[i].type == CD_MTFACE) {
			tface= (MTFace*)me->fdata.layers[i].data;

			for(a=0; a<me->totface; a++, tface++)
				if(tface->tpage)
					id_lib_extern((ID*)tface->tpage);
		}
	}
	
	if(me->mr)
		men->mr= multires_copy(me->mr);

	men->mselect= NULL;

	men->bb= MEM_dupallocN(men->bb);
	
	men->key= copy_key(me->key);
	if(men->key) men->key->from= (ID *)men;

#ifdef WITH_VERSE
	men->vnode = NULL;
#endif	

	return men;
}

void make_local_tface(Mesh *me)
{
	MTFace *tface;
	Image *ima;
	int a, i;
	
	for(i=0; i<me->fdata.totlayer; i++) {
		if(me->fdata.layers[i].type == CD_MTFACE) {
			tface= (MTFace*)me->fdata.layers[i].data;
			
			for(a=0; a<me->totface; a++, tface++) {
				/* special case: ima always local immediately */
				if(tface->tpage) {
					ima= tface->tpage;
					if(ima->id.lib) {
						ima->id.lib= 0;
						ima->id.flag= LIB_LOCAL;
						new_id(0, (ID *)ima, 0);
					}
				}
			}
		}
	}
}

void make_local_mesh(Mesh *me)
{
	Object *ob;
	Mesh *men;
	int local=0, lib=0;

	/* - only lib users: do nothing
	    * - only local users: set flag
	    * - mixed: make copy
	    */
	
	if(me->id.lib==0) return;
	if(me->id.us==1) {
		me->id.lib= 0;
		me->id.flag= LIB_LOCAL;
		new_id(0, (ID *)me, 0);
		
		if(me->mtface) make_local_tface(me);
		
		return;
	}
	
	ob= G.main->object.first;
	while(ob) {
		if( me==get_mesh(ob) ) {
			if(ob->id.lib) lib= 1;
			else local= 1;
		}
		ob= ob->id.next;
	}
	
	if(local && lib==0) {
		me->id.lib= 0;
		me->id.flag= LIB_LOCAL;
		new_id(0, (ID *)me, 0);
		
		if(me->mtface) make_local_tface(me);
		
	}
	else if(local && lib) {
		men= copy_mesh(me);
		men->id.us= 0;
		
		ob= G.main->object.first;
		while(ob) {
			if( me==get_mesh(ob) ) {				
				if(ob->id.lib==0) {
					set_mesh(ob, men);
				}
			}
			ob= ob->id.next;
		}
	}
}

void boundbox_mesh(Mesh *me, float *loc, float *size)
{
	MVert *mvert;
	BoundBox *bb;
	float min[3], max[3];
	float mloc[3], msize[3];
	int a;
	
	if(me->bb==0) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
	bb= me->bb;
	
	INIT_MINMAX(min, max);

	if (!loc) loc= mloc;
	if (!size) size= msize;
	
	mvert= me->mvert;
	for(a=0; a<me->totvert; a++, mvert++) {
		DO_MINMAX(mvert->co, min, max);
	}

	if(!me->totvert) {
		min[0] = min[1] = min[2] = -1.0f;
		max[0] = max[1] = max[2] = 1.0f;
	}

	loc[0]= (min[0]+max[0])/2.0f;
	loc[1]= (min[1]+max[1])/2.0f;
	loc[2]= (min[2]+max[2])/2.0f;
		
	size[0]= (max[0]-min[0])/2.0f;
	size[1]= (max[1]-min[1])/2.0f;
	size[2]= (max[2]-min[2])/2.0f;
	
	boundbox_set_from_min_max(bb, min, max);
}

void tex_space_mesh(Mesh *me)
{
	KeyBlock *kb;
	float *fp, loc[3], size[3], min[3], max[3];
	int a;

	boundbox_mesh(me, loc, size);

	if(me->texflag & AUTOSPACE) {
		if(me->key) {
			kb= me->key->refkey;
			if (kb) {
				
				INIT_MINMAX(min, max);
				
				fp= kb->data;
				for(a=0; a<kb->totelem; a++, fp+=3) {	
					DO_MINMAX(fp, min, max);
				}
				if(kb->totelem) {
					loc[0]= (min[0]+max[0])/2.0f; loc[1]= (min[1]+max[1])/2.0f; loc[2]= (min[2]+max[2])/2.0f;
					size[0]= (max[0]-min[0])/2.0f; size[1]= (max[1]-min[1])/2.0f; size[2]= (max[2]-min[2])/2.0f;
				}
				else {
					loc[0]= loc[1]= loc[2]= 0.0;
					size[0]= size[1]= size[2]= 0.0;
				}
				
			}
		}

		for (a=0; a<3; a++) {
			if(size[a]==0.0) size[a]= 1.0;
			else if(size[a]>0.0 && size[a]<0.00001) size[a]= 0.00001;
			else if(size[a]<0.0 && size[a]> -0.00001) size[a]= -0.00001;
		}

		VECCOPY(me->loc, loc);
		VECCOPY(me->size, size);
		me->rot[0]= me->rot[1]= me->rot[2]= 0.0;
	}
}

BoundBox *mesh_get_bb(Object *ob)
{
	Mesh *me= ob->data;

	if(ob->bb)
		return ob->bb;

	if (!me->bb)
		tex_space_mesh(me);

	return me->bb;
}

void mesh_get_texspace(Mesh *me, float *loc_r, float *rot_r, float *size_r)
{
	if (!me->bb) {
		tex_space_mesh(me);
	}

	if (loc_r) VECCOPY(loc_r, me->loc);
	if (rot_r) VECCOPY(rot_r, me->rot);
	if (size_r) VECCOPY(size_r, me->size);
}

float *get_mesh_orco_verts(Object *ob)
{
	Mesh *me = ob->data;
	int a, totvert;
	float (*vcos)[3] = NULL;

	/* Get appropriate vertex coordinates */
	if(me->key && me->texcomesh==0 && me->key->refkey) {
		vcos= mesh_getRefKeyCos(me, &totvert);
	}
	else {
		MVert *mvert = NULL;		
		Mesh *tme = me->texcomesh?me->texcomesh:me;

		vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh");
		mvert = tme->mvert;
		totvert = MIN2(tme->totvert, me->totvert);

		for(a=0; a<totvert; a++, mvert++) {
			vcos[a][0]= mvert->co[0];
			vcos[a][1]= mvert->co[1];
			vcos[a][2]= mvert->co[2];
		}
	}

	return (float*)vcos;
}

void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert)
{
	float loc[3], size[3];
	int a;

	mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);

	if(invert) {
		for(a=0; a<totvert; a++) {
			float *co = orco[a];
			co[0] = co[0]*size[0] + loc[0];
			co[1] = co[1]*size[1] + loc[1];
			co[2] = co[2]*size[2] + loc[2];
		}
	}
	else {
		for(a=0; a<totvert; a++) {
			float *co = orco[a];
			co[0] = (co[0]-loc[0])/size[0];
			co[1] = (co[1]-loc[1])/size[1];
			co[2] = (co[2]-loc[2])/size[2];
		}
	}
}

/* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
   this is necessary to make the if(mface->v4) check for quads work */
int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
{
	/* first test if the face is legal */
	if(mface->v3 && mface->v3==mface->v4) {
		mface->v4= 0;
		nr--;
	}
	if(mface->v2 && mface->v2==mface->v3) {
		mface->v3= mface->v4;
		mface->v4= 0;
		nr--;
	}
	if(mface->v1==mface->v2) {
		mface->v2= mface->v3;
		mface->v3= mface->v4;
		mface->v4= 0;
		nr--;
	}

	/* prevent a zero at wrong index location */
	if(nr==3) {
		if(mface->v3==0) {
			static int corner_indices[4] = {1, 2, 0, 3};

			SWAP(int, mface->v1, mface->v2);
			SWAP(int, mface->v2, mface->v3);

			if(fdata)
				CustomData_swap(fdata, mfindex, corner_indices);
		}
	}
	else if(nr==4) {
		if(mface->v3==0 || mface->v4==0) {
			static int corner_indices[4] = {2, 3, 0, 1};

			SWAP(int, mface->v1, mface->v3);
			SWAP(int, mface->v2, mface->v4);

			if(fdata)
				CustomData_swap(fdata, mfindex, corner_indices);
		}
	}

	return nr;
}

Mesh *get_mesh(Object *ob)
{
	
	if(ob==0) return 0;
	if(ob->type==OB_MESH) return ob->data;
	else return 0;
}

void set_mesh(Object *ob, Mesh *me)
{
	Mesh *old=0;
	
	if(ob==0) return;
	
	if(ob->type==OB_MESH) {
		old= ob->data;
		old->id.us--;
		ob->data= me;
		id_us_plus((ID *)me);
	}
	
	test_object_materials((ID *)me);
}

/* ************** make edges in a Mesh, for outside of editmode */

struct edgesort {
	int v1, v2;
	short is_loose, is_draw;
};

/* edges have to be added with lowest index first for sorting */
static void to_edgesort(struct edgesort *ed, int v1, int v2, short is_loose, short is_draw)
{
	if(v1<v2) {
		ed->v1= v1; ed->v2= v2;
	}
	else {
		ed->v1= v2; ed->v2= v1;
	}
	ed->is_loose= is_loose;
	ed->is_draw= is_draw;
}

static int vergedgesort(const void *v1, const void *v2)
{
	const struct edgesort *x1=v1, *x2=v2;

	if( x1->v1 > x2->v1) return 1;
	else if( x1->v1 < x2->v1) return -1;
	else if( x1->v2 > x2->v2) return 1;
	else if( x1->v2 < x2->v2) return -1;
	
	return 0;
}

void make_edges(Mesh *me, int old)
{
	MFace *mface;
	MEdge *medge;
	struct edgesort *edsort, *ed;
	int a, totedge=0, final=0;
	
	/* we put all edges in array, sort them, and detect doubles that way */
	
	for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
		if(mface->v4) totedge+=4;
		else if(mface->v3) totedge+=3;
		else totedge+=1;
	}
	
	if(totedge==0) {
		/* flag that mesh has edges */
		me->medge = MEM_callocN(0, "make mesh edges");
		me->totedge = 0;
		return;
	}
	
	ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
	
	for(a= me->totface, mface= me->mface; a>0; a--, mface++) {
		to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
		if(mface->v4) {
			to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
			to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
			to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
		}
		else if(mface->v3) {
			to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
			to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
		}
	}
	
	qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
	
	/* count final amount */
	for(a=totedge, ed=edsort; a>1; a--, ed++) {
		/* edge is unique when it differs from next edge, or is last */
		if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
	}
	final++;
	

	medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, final);
	me->medge= medge;
	me->totedge= final;
	
	for(a=totedge, ed=edsort; a>1; a--, ed++) {
		/* edge is unique when it differs from next edge, or is last */
		if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
			medge->v1= ed->v1;
			medge->v2= ed->v2;
			if(old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER;
			if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
			medge++;
		}
		else {
			/* equal edge, we merge the drawflag */
			(ed+1)->is_draw |= ed->is_draw;
		}
	}
	/* last edge */
	medge->v1= ed->v1;
	medge->v2= ed->v2;
	medge->flag= ME_EDGEDRAW;
	if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
	medge->flag |= ME_EDGERENDER;

	MEM_freeN(edsort);

	mesh_strip_loose_faces(me);
}

void mesh_strip_loose_faces(Mesh *me)
{
	int a,b;

	for (a=b=0; a<me->totface; a++) {
		if (me->mface[a].v3) {
			if (a!=b) {
				memcpy(&me->mface[b],&me->mface[a],sizeof(me->mface[b]));
				CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
				CustomData_free_elem(&me->fdata, a, 1);
			}
			b++;
		}
	}
	me->totface = b;
}


void mball_to_mesh(ListBase *lb, Mesh *me)
{
	DispList *dl;
	MVert *mvert;
	MFace *mface;
	float *nors, *verts;
	int a, *index;
	
	dl= lb->first;
	if(dl==0) return;

	if(dl->type==DL_INDEX4) {
		me->flag= ME_NOPUNOFLIP;
		me->totvert= dl->nr;
		me->totface= dl->parts;
		
		mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
		mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, dl->parts);
		me->mvert= mvert;
		me->mface= mface;

		a= dl->nr;
		nors= dl->nors;
		verts= dl->verts;
		while(a--) {
			VECCOPY(mvert->co, verts);
			mvert->no[0]= (short int)(nors[0]*32767.0);
			mvert->no[1]= (short int)(nors[1]*32767.0);
			mvert->no[2]= (short int)(nors[2]*32767.0);
			mvert++;
			nors+= 3;
			verts+= 3;
		}
		
		a= dl->parts;
		index= dl->index;
		while(a--) {
			mface->v1= index[0];
			mface->v2= index[1];
			mface->v3= index[2];
			mface->v4= index[3];
			mface->flag= ME_SMOOTH;

			test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4);

			mface++;
			index+= 4;
		}

		make_edges(me, 0);	// all edges
	}	
}

/* this may fail replacing ob->data, be sure to check ob->type */
void nurbs_to_mesh(Object *ob)
{
	Object *ob1;
	DispList *dl;
	Mesh *me;
	Curve *cu;
	MVert *mvert;
	MFace *mface;
	float *data;
	int a, b, ofs, vertcount, startvert, totvert=0, totvlak=0;
	int p1, p2, p3, p4, *index;

	cu= ob->data;

	/* count */
	dl= cu->disp.first;
	while(dl) {
		if(dl->type==DL_SEGM) {
			totvert+= dl->parts*dl->nr;
			totvlak+= dl->parts*(dl->nr-1);
		}
		else if(dl->type==DL_POLY) {
			/* cyclic polys are filled. except when 3D */
			if(cu->flag & CU_3D) {
				totvert+= dl->parts*dl->nr;
				totvlak+= dl->parts*dl->nr;
			}
		}
		else if(dl->type==DL_SURF) {
			totvert+= dl->parts*dl->nr;
			totvlak+= (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U));
		}
		else if(dl->type==DL_INDEX3) {
			totvert+= dl->nr;
			totvlak+= dl->parts;
		}
		dl= dl->next;
	}
	if(totvert==0) {
		/* error("can't convert"); */
		/* Make Sure you check ob->data is a curve */
		return;
	}

	/* make mesh */
	me= add_mesh("Mesh");
	me->totvert= totvert;
	me->totface= totvlak;

	me->totcol= cu->totcol;
	me->mat= cu->mat;
	cu->mat= 0;
	cu->totcol= 0;

	mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
	mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
	me->mvert= mvert;
	me->mface= mface;

	/* verts and faces */
	vertcount= 0;

	dl= cu->disp.first;
	while(dl) {
		if(dl->type==DL_SEGM) {
			startvert= vertcount;
			a= dl->parts*dl->nr;
			data= dl->verts;
			while(a--) {
				VECCOPY(mvert->co, data);
				data+=3;
				vertcount++;
				mvert++;
			}

			for(a=0; a<dl->parts; a++) {
				ofs= a*dl->nr;
				for(b=1; b<dl->nr; b++) {
					mface->v1= startvert+ofs+b-1;
					mface->v2= startvert+ofs+b;
					mface++;
				}
			}

		}
		else if(dl->type==DL_POLY) {
			/* 3d polys are not filled */
			if(cu->flag & CU_3D) {
				startvert= vertcount;
				a= dl->parts*dl->nr;
				data= dl->verts;
				while(a--) {
					VECCOPY(mvert->co, data);
					data+=3;
					vertcount++;
					mvert++;
				}
	
				for(a=0; a<dl->parts; a++) {
					ofs= a*dl->nr;
					for(b=0; b<dl->nr; b++) {
						mface->v1= startvert+ofs+b;
						if(b==dl->nr-1) mface->v2= startvert+ofs;
						else mface->v2= startvert+ofs+b+1;
						mface++;
					}
				}
			}
		}
		else if(dl->type==DL_INDEX3) {
			startvert= vertcount;
			a= dl->nr;
			data= dl->verts;
			while(a--) {
				VECCOPY(mvert->co, data);
				data+=3;
				vertcount++;
				mvert++;
			}

			a= dl->parts;
			index= dl->index;
			while(a--) {
				mface->v1= startvert+index[0];
				mface->v2= startvert+index[2];
				mface->v3= startvert+index[1];
				mface->v4= 0;
				test_index_face(mface, NULL, 0, 3);
				
				mface++;
				index+= 3;
			}
	
	
		}
		else if(dl->type==DL_SURF) {
			startvert= vertcount;
			a= dl->parts*dl->nr;
			data= dl->verts;
			while(a--) {
				VECCOPY(mvert->co, data);
				data+=3;
				vertcount++;
				mvert++;
			}

			for(a=0; a<dl->parts; a++) {

				if( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break;

				if(dl->flag & DL_CYCL_U) {			/* p2 -> p1 -> */
					p1= startvert+ dl->nr*a;	/* p4 -> p3 -> */
					p2= p1+ dl->nr-1;		/* -----> next row */
					p3= p1+ dl->nr;
					p4= p2+ dl->nr;
					b= 0;
				}
				else {
					p2= startvert+ dl->nr*a;
					p1= p2+1;
					p4= p2+ dl->nr;
					p3= p1+ dl->nr;
					b= 1;
				}
				if( (dl->flag & DL_CYCL_V) && a==dl->parts-1) {
					p3-= dl->parts*dl->nr;
					p4-= dl->parts*dl->nr;
				}

				for(; b<dl->nr; b++) {
					mface->v1= p1;
					mface->v2= p3;
					mface->v3= p4;
					mface->v4= p2;
					mface->mat_nr= (unsigned char)dl->col;
					test_index_face(mface, NULL, 0, 4);
					mface++;

					p4= p3; 
					p3++;
					p2= p1; 
					p1++;
				}
			}

		}

		dl= dl->next;
	}

	make_edges(me, 0);	// all edges
	mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);

	if(ob->data) {
		free_libblock(&G.main->curve, ob->data);
	}
	ob->data= me;
	ob->type= OB_MESH;
	
	/* other users */
	ob1= G.main->object.first;
	while(ob1) {
		if(ob1->data==cu) {
			ob1->type= OB_MESH;
		
			ob1->data= ob->data;
			id_us_plus((ID *)ob->data);
		}
		ob1= ob1->id.next;
	}

}

void mesh_delete_material_index(Mesh *me, int index) {
	int i;

	for (i=0; i<me->totface; i++) {
		MFace *mf = &((MFace*) me->mface)[i];
		if (mf->mat_nr && mf->mat_nr>=index) 
			mf->mat_nr--;
	}
}

void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) {
	Mesh *me = meshOb->data;
	int i;

	for (i=0; i<me->totface; i++) {
		MFace *mf = &((MFace*) me->mface)[i];

		if (enableSmooth) {
			mf->flag |= ME_SMOOTH;
		} else {
			mf->flag &= ~ME_SMOOTH;
		}
	}

	DAG_object_flush_update(G.scene, meshOb, OB_RECALC_DATA);
}

void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float **faceNors_r) 
{
	float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
	float *fnors= MEM_mallocN(sizeof(*fnors)*3*numFaces, "meshnormals");
	int i;

	for (i=0; i<numFaces; i++) {
		MFace *mf= &mfaces[i];
		float *f_no= &fnors[i*3];

		if (mf->v4)
			CalcNormFloat4(mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co, f_no);
		else
			CalcNormFloat(mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, f_no);
		
		VecAddf(tnorms[mf->v1], tnorms[mf->v1], f_no);
		VecAddf(tnorms[mf->v2], tnorms[mf->v2], f_no);
		VecAddf(tnorms[mf->v3], tnorms[mf->v3], f_no);
		if (mf->v4)
			VecAddf(tnorms[mf->v4], tnorms[mf->v4], f_no);
	}
	for (i=0; i<numVerts; i++) {
		MVert *mv= &mverts[i];
		float *no= tnorms[i];
		
		if (Normalize(no)==0.0) {
			VECCOPY(no, mv->co);
			Normalize(no);
		}

		mv->no[0]= (short)(no[0]*32767.0);
		mv->no[1]= (short)(no[1]*32767.0);
		mv->no[2]= (short)(no[2]*32767.0);
	}
	
	MEM_freeN(tnorms);

	if (faceNors_r) {
		*faceNors_r = fnors;
	} else {
		MEM_freeN(fnors);
	}
}

float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
{
#ifdef WITH_VERSE
	if(me->vnode) {
		struct VLayer *vlayer;
		struct VerseVert *vvert;
		unsigned int i, numVerts;
		float (*cos)[3];

		vlayer = find_verse_layer_type((VGeomData*)((VNode*)me->vnode)->data, VERTEX_LAYER);

		vvert = vlayer->dl.lb.first;
		numVerts = vlayer->dl.da.count;
		cos = MEM_mallocN(sizeof(*cos)*numVerts, "verse_vertexcos");

		for(i=0; i<numVerts && vvert; vvert = vvert->next, i++) {
			VECCOPY(cos[i], vvert->co);
		}

		return cos;
	}
	else {
#endif
		int i, numVerts = me->totvert;
		float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1");
        
		if (numVerts_r) *numVerts_r = numVerts;
		for (i=0; i<numVerts; i++)
			VECCOPY(cos[i], me->mvert[i].co);
        
		return cos;
#ifdef WITH_VERSE
	}
#endif
}

float (*mesh_getRefKeyCos(Mesh *me, int *numVerts_r))[3]
{
	KeyBlock *kb;
	float (*cos)[3] = NULL;
	int totvert;
	
	if(me->key && me->key->refkey) {
		if(numVerts_r) *numVerts_r= me->totvert;
		
		kb= me->key->refkey;
		
		/* prevent accessing invalid memory */
		if (me->totvert > kb->totelem)		cos= MEM_callocN(sizeof(*cos)*me->totvert, "vertexcos1");
		else								cos= MEM_mallocN(sizeof(*cos)*me->totvert, "vertexcos1");
		
		totvert= MIN2(kb->totelem, me->totvert);

		memcpy(cos, kb->data, sizeof(*cos)*totvert);
	}

	return cos;
}

UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
{
	UvVertMap *vmap;
	UvMapVert *buf;
	MFace *mf;
	MTFace *tf;
	unsigned int a;
	int	i, totuv, nverts;

	totuv = 0;

	/* generate UvMapVert array */
	mf= mface;
	tf= tface;
	for(a=0; a<totface; a++, mf++, tf++)
		if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL)))
			totuv += (mf->v4)? 4: 3;
		
	if(totuv==0)
		return NULL;
	
	vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
	if (!vmap)
		return NULL;

	vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
	buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");

	if (!vmap->vert || !vmap->buf) {
		free_uv_vert_map(vmap);
		return NULL;
	}

	mf= mface;
	tf= tface;
	for(a=0; a<totface; a++, mf++, tf++) {
		if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))) {
			nverts= (mf->v4)? 4: 3;

			for(i=0; i<nverts; i++) {
				buf->tfindex= i;
				buf->f= a;
				buf->separate = 0;
				buf->next= vmap->vert[*(&mf->v1 + i)];
				vmap->vert[*(&mf->v1 + i)]= buf;
				buf++;
			}
		}
	}
	
	/* sort individual uvs for each vert */
	tf= tface;
	for(a=0; a<totvert; a++) {
		UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
		UvMapVert *iterv, *v, *lastv, *next;
		float *uv, *uv2, uvdiff[2];

		while(vlist) {
			v= vlist;
			vlist= vlist->next;
			v->next= newvlist;
			newvlist= v;

			uv= (tf+v->f)->uv[v->tfindex];
			lastv= NULL;
			iterv= vlist;

			while(iterv) {
				next= iterv->next;

				uv2= (tf+iterv->f)->uv[iterv->tfindex];
				Vec2Subf(uvdiff, uv2, uv);


				if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
					if(lastv) lastv->next= next;
					else vlist= next;
					iterv->next= newvlist;
					newvlist= iterv;
				}
				else
					lastv=iterv;

				iterv= next;
			}

			newvlist->separate = 1;
		}

		vmap->vert[a]= newvlist;
	}
	
	return vmap;
}

UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v)
{
	return vmap->vert[v];
}

void free_uv_vert_map(UvVertMap *vmap)
{
	if (vmap) {
		if (vmap->vert) MEM_freeN(vmap->vert);
		if (vmap->buf) MEM_freeN(vmap->buf);
		MEM_freeN(vmap);
	}
}

/* Partial Mesh Visibility */
PartialVisibility *mesh_pmv_copy(PartialVisibility *pmv)
{
	PartialVisibility *n= MEM_dupallocN(pmv);
	n->vert_map= MEM_dupallocN(pmv->vert_map);
	n->edge_map= MEM_dupallocN(pmv->edge_map);
	n->old_edges= MEM_dupallocN(pmv->old_edges);
	n->old_faces= MEM_dupallocN(pmv->old_faces);
	return n;
}

void mesh_pmv_free(PartialVisibility *pv)
{
	MEM_freeN(pv->vert_map);
	MEM_freeN(pv->edge_map);
	MEM_freeN(pv->old_faces);
	MEM_freeN(pv->old_edges);
	MEM_freeN(pv);
}

void mesh_pmv_revert(Object *ob, Mesh *me)
{
	if(me->pv) {
		unsigned i;
		MVert *nve, *old_verts;
		
		/* Reorder vertices */
		nve= me->mvert;
		old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts");
		for(i=0; i<me->pv->totvert; ++i)
			old_verts[i]= nve[me->pv->vert_map[i]];

		/* Restore verts, edges and faces */
		CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert);
		CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge);
		CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface);

		CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert);
		CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge);
		CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface);
		mesh_update_customdata_pointers(me);

		me->totvert= me->pv->totvert;
		me->totedge= me->pv->totedge;
		me->totface= me->pv->totface;

		me->pv->old_edges= NULL;
		me->pv->old_faces= NULL;

		/* Free maps */
		MEM_freeN(me->pv->edge_map);
		me->pv->edge_map= NULL;
		MEM_freeN(me->pv->vert_map);
		me->pv->vert_map= NULL;

		DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
	}
}

void mesh_pmv_off(Object *ob, Mesh *me)
{
	if(ob && me->pv) {
		mesh_pmv_revert(ob, me);
		MEM_freeN(me->pv);
		me->pv= NULL;
	}
}
