NAME
    cgResetPassState - calls the state resetting callback functions for all
    of the state assignments in a pass.

SYNOPSIS
      #include <Cg/cg.h>

      void cgResetPassState( CGpass pass );

PARAMETERS
    pass    The pass handle.

RETURN VALUES
    None.

DESCRIPTION
    cgResetPassState resets all of the graphics state defined in a pass by
    calling the state resetting callbacks for all of the state assignments
    in the pass.

    The semantics of "resetting state" will depend on the particular
    graphics state manager that defined the valid state assignments; it will
    generally either mean that graphics state is reset to what it was before
    the pass, or that it is reset to the default value. The OpenGL state
    manager in the OpenGL Cg runtime implements the latter approach.

EXAMPLES
    *to-be-written*

ERRORS
    CG_INVALID_PASS_HANDLE_ERROR is generated if pass is not a valid pass.

    CG_INVALID_TECHNIQUE_ERROR is generated if the technique of which pass
    is a part has failed validation.

HISTORY
    cgResetPassState was introduced in Cg 1.4.

SEE ALSO
    the cgSetPassState manpage, the cgCallStateResetCallback manpage

