NAME
    cgGLGetParameterArray4d - get the values from an array parameter

SYNOPSIS
      #include <Cg/cgGL.h>

      void cgGLGetParameterArray4d( CGparameter param,
                                    long offset,
                                    long nelements,
                                    const double * v );

PARAMETERS
    param   The array parameter from which the values will be retrieved.

    offset  An offset into the array parameter at which to start getting
            elements. A value of 0 will begin at the first element of the
            array.

    nelements
            The number of elements to get. A value of 0 will default to the
            total number of elements in the array minus the value of offset.

    v       Destination buffer into which the values will be written. The
            size of v must be 4 * nelements.

RETURN VALUES
    None.

DESCRIPTION
    cgGLGetParameterArray4d retrieves the values from a scalar or vector
    array parameter.

    The function retrieves 4 values per array element.

EXAMPLES
    *to-be-written*

ERRORS
    CG_INVALID_PROFILE_ERROR is generated if param's profile is not a
    supported OpenGL profile.

    CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.

    CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements is
    outside the bounds of param.

    CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid
    parameter.

HISTORY
    cgGLGetParameterArray4d was introduced in Cg 1.1.

SEE ALSO
    cgGLGetParameter, cgGLSetParameter, cgGLSetParameterArray

