> # NAME

> cgGLSetTextureParameter - sets the value of a texture parameter

> # SYNOPSIS

>       #include <Cg/cgGL.h>

>       void cgGLSetTextureParameter( CGparameter param,
>                                     GLuint texobj );

> # PARAMETERS

> param

>   The texture parameter that will be set.

> texobj

>   An OpenGL texture object name to which the parameter will be set.

> # RETURN VALUES

> None.

> # DESCRIPTION

> cgGLSetTextureParameter sets the value of a texture parameter to an OpenGL texture object.

> Note that in order to use the texture, either cgGLEnableTextureParameter must be called after cgGLSetTextureParameter and before the geometry is drawn, or cgGLSetManageTextureParameters must be called with a value of CG_TRUE.

> # EXAMPLES

> to-be-written

> # ERRORS

> CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile.

> CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

> CG_INVALID_PARAMETER_ERROR is generated if param is not a texture parameter or if the parameter fails to set for any other reason.

> # HISTORY

> cgGLSetTextureParameter was introduced in Cg 1.1.

> # SEE ALSO

> cgGLGetTextureParameter, cgGLSetParameter