> # NAME

> cgD3D9GetDevice - retrieves the current D3D9 device associated with the runtime

> # SYNOPSIS

>       #include <Cg/cgD3D9.h>

>       IDirect3DDevice9 * cgD3D9GetDevice( void );

> # PARAMETERS

> None.

> # RETURN VALUES

> Returns the current D3D9 device associated with the runtime.

> # DESCRIPTION

> cgD3D9GetDevice retrieves the current D3D9 device associated with the runtime. Note that the returned device pointer may be NULL.

> # EXAMPLES

>       IDirect3DDevice9* curDevice = cgD3D9GetDevice();

> # ERRORS

> None.

> # HISTORY

> cgD3D9GetDevice was introduced in Cg 1.1.

> # SEE ALSO

> cgD3D9SetDevice