NAME
    glslf - OpenGL fragment profile for the OpenGL Shading Lanauge (GLSL)

SYNOPSIS
      glslf

DESCRIPTION
    This OpenGL profile corresponds to the per-fragment functionality
    introduced by the OpenGL Shading Language.

    The compiler output for this profile conforms to the language grammar
    defined by the OpenGL Shading Language specification.

3D API DEPENDENCIES
    Requires OpenGL support for OpenGL 2.0.

PROFILE OPTIONS
    None.

DATA TYPES
    *to-be-written*

SEMANTICS
  VARYING INPUT SEMANTICS

    *to-be-written*

  UNIFORM INPUT SEMANTICS

    *to-be-written*

  OUTPUT SEMANTICS

    *to-be-written*

STANDARD LIBRARY ISSUES
    *to-be-written*

