NAME
    arbvp1 - OpenGL vertex profile for multi-vendor ARB_vertex_program
    extension

SYNOPSIS
      arbvp1

DESCRIPTION
    This OpenGL profile corresponds to the per-vertex functionality
    introduced by GeForce3. This profile is supported by any OpenGL
    implementation that conformantly implements ARB_vertex_program.

    The compiler output for this profile conforms to the assembly format
    defined by ARB_vertex_program.

    Data-dependent loops are not allowed; all loops must be unrollable.

    Conditional expressions are supported without branching so both
    conditions must be evaluated.

    Relative indexing of uniform arrays *is* supported; but texture accesses
    are not supported.

3D API DEPENDENCIES
    Requires OpenGL support for the multi-vendor ARB_vertex_program
    extension. These extensions were introduced by GeForce3 and Quadro DCC
    GPUs. ATI GPUs also support this extension.

PROFILE OPTIONS
    NumTemps=n
            Number of temporaries to use (from 12 to 32).

    MaxInstructions=n
            Maximum allowable (static) instructions.

    MaxLocalParams=n
            Maximum allowable local parameters.

DATA TYPES
    *to-be-written*

SEMANTICS
  VARYING INPUT SEMANTICS

    *to-be-written*

  UNIFORM INPUT SEMANTICS

    *to-be-written*

  OUTPUT SEMANTICS

    *to-be-written*

STANDARD LIBRARY ISSUES
    *to-be-written*

