> # NAME

> cgD3D8LoadProgram - to-be-written

> # SYNOPSIS

>       #include <Cg/cgD3D8.h>

>       HRESULT cgD3D8LoadProgram( CGprogram    prog,
>                                  CGbool       paramShadowing,
>                                  DWORD        assemFlags,
>                                  DWORD        vshaderUsage,
>                                  const DWORD* vertexDecl );

> # PARAMETERS

> prog

>   Cg program handle.

> paramShadowing

>   Boolean for whether parameter shadowing should occur.

> assemFlags

>   Flags passed to the assembler.

> vsharedUsage

>   to-be-written

> vertexDecl

>   to-be-written

> # RETURN VALUES

> None.

>         or

> cgD3D8LoadProgram returns to-be-written

> # DESCRIPTION

> cgD3D8LoadProgram does to-be-written

> # EXAMPLES

> The following example code illustrates the use of cgD3D8LoadProgram:

>       // example code to-be-written

> # ERRORS

> cgD3D8LoadProgram does not generate any errors.

>         or

> to-be-written

> # HISTORY

> cgD3D8LoadProgram was introduced in Cg 1.1.

> # SEE ALSO

> function1text, function2text